Now we can get her on the Tabletop for Xwing so lets see what she adds.....
Being an FFG game she comes with plenty of high quality tokens, all that you will need to play her on the table. You can see as well that she is not too quick, speed 4 being a red manoeuvre, though she can do alright at lower speeds with some white banks.
For named pilots we have Horton Salm, which has some of my favourite artwork in the game. He lets you re-roll blanks at range 2-3 and has a good high skill of 8. You can see she doesn't have great firepower, though it is the same as a TIE fighter, low agility, high hull, and good shields. Dutch Vander helps other friendly ships out, as after he acquires a target lock a friendly ship at range 1-2 can get a target lock as a free action.
You also get two sets of Proton Torpedoes as it has two torpedo slots on the ship, this can provide a nice heavy hitting punch rather then your main guns.
The ION cannon turret is a great upgrade, it is a 3 attack weapon that as a turret provides 360 degree coverage. If it hits the target suffers one damage and then receives an ION token. ships with an ION token can only drift forward at speed 1 the next turn so you know where they will be and can line them up for shots with your other heavier hitters.
All in all a great support ship, she does not hit as hard as the Xwing, but has a solid role with her Ion Turret, and she can pack two loads of torpedoes for that extra firepower when needed. A must add to your Rebel fleet.
Come and join us in all sorts of gaming chat in our Facebook group here, and come follow us on Twitter @rollyoursix join the chat, and tell us about your games!